This Privacy Policy explains how Hassanin Yousif, trading as Oorukai.com ("Oorukai," "we," "us," or "our") collects, uses, and shares information in connection with Squeeze (the "App"), a mobile game for iOS and Android. It applies to the App itself and to no other Oorukai product or website unless that product links to this policy directly.
By downloading, installing, or using the App, you agree to the collection and use of information as described in this policy. If you do not agree, please do not use the App.
1. Summary
Because this section is a summary, the numbered sections below it are the authoritative version if anything here seems to conflict.
- Squeeze has no accounts of our own and no server of its own. We do not know your name, email address, phone number, or physical address, and the App never asks you for them. The one sign-in it can use is Apple's Game Center, for the leaderboard.
- Your pearls, wardrobe items, equipped outfit, sound settings, and best score are stored only on your device and are never sent to us.
- We use Firebase Crashlytics to receive automatic crash reports and Firebase Analytics (Google Analytics for Firebase) to understand how the App is used, both operated by Google.
- We show rewarded video ads (to let you continue a run) through Google AdMob. On iOS, whether those ads are personalized is decided by your answer to Apple's App Tracking Transparency prompt — decline and they stay non-personalized. If you're in the EEA, UK, or Switzerland, a consent flow (Google's User Messaging Platform) runs before any ad-related data processing that requires your consent, and you can revisit that choice any time from Privacy Options on the App's start screen.
- The one in-app purchase ("Unlock Everything") is billed and processed entirely by Apple or Google. We never see or store your payment details.
- The leaderboard on iOS is an Apple Game Center leaderboard. If you're signed in to Game Center, your score is submitted to Apple and your Game Center nickname, rank, and score are visible to other players. We never receive any of it.
- We do not sell your personal information.
2. Who We Are
Squeeze is developed and published by Hassanin Yousif, trading as Oorukai.com ("Oorukai"). If you have questions about this policy or about how the App handles information, you can reach us at privacy@oorukai.com or through oorukai.com.
Data controller: Hassanin Yousif, trading as Oorukai.com. For the purposes of applicable data protection law (including the EU/UK GDPR), Hassanin Yousif, trading as Oorukai.com, is the data controller for the information described in Section 3, except where a third-party service listed in Section 6 acts as an independent controller of its own data (for example, Apple's or Google's handling of your payment information, which we never receive).
3. Information We Collect
3.1 Information collected automatically
When you use the App, the following information may be collected automatically by the third-party services described in Section 6, acting on our behalf:
- Crash and stability data (via Firebase Crashlytics): when the App crashes or encounters an error, we receive a crash report containing information such as your device model, operating system and version, app version, available memory/storage, and the stack trace of the error. It also records which screen you were on and whether a run was in progress, so a crash can be reproduced. This is used solely to find and fix bugs.
- Gameplay and usage analytics (via Firebase Analytics): we receive events describing how the App is used — when a run starts and ends (including your score and the distance you travelled), when a wardrobe item is unlocked, when a purchase completes, and which screen you are viewing. These events are tied to an app-instance identifier that Google generates for analytics purposes — not to your name or any contact information, which the App never collects in the first place.
- Advertising identifiers (via Google AdMob and its Google Mobile Ads SDK): when a rewarded ad is requested or shown, Google's ad SDK may process device and advertising identifiers (such as your device's advertising ID) and general technical information (device type, operating system, coarse location derived from IP address) under Google's own advertising policies. On iOS, the App shows Apple's App Tracking Transparency prompt, as required for any app bundling an ad SDK capable of accessing your device's advertising identifier. Your answer to that prompt controls whether ads are personalized. If you allow tracking, ad requests may be personalized using your advertising identifier. If you decline — or if you are on a device or OS version where the prompt does not appear and no separate consent basis applies — ad requests are configured as non-personalized, and you will see the same number of ads, just less relevant ones. You can change this answer at any time in iOS Settings → Privacy & Security → Tracking.
- Basic technical/diagnostic information collected incidentally by the operating system and app stores themselves (for example, install and crash statistics Apple/Google make available to developers) is outside our direct control and is covered by Apple's and Google's own privacy policies (Section 6).
3.2 Information stored only on your device
The following is stored locally on your device using standard app storage and is never transmitted to us or to any third party:
- Your best score.
- Your pearl balance, and how many Mystery Unlocks you have bought with pearls.
- Which wardrobe items you have unlocked, which are currently equipped, and whether the "Unlock Everything" purchase is active.
- Sound settings: whether music and sound effects are each muted, and whether you have seen the How to Play walkthrough.
If you uninstall the App, this locally stored information is deleted from your device along with everything else the App stored there, subject to your device's own backup behavior (for example, an iOS/Android system backup may include this app data unless you've excluded it).
3.3 Purchase information
The App offers one optional, non-consumable in-app purchase, "Unlock Everything", which unlocks every wardrobe item. It is cosmetic: no purchase affects gameplay difficulty, physics, or your score.
All purchases are billed and processed entirely by Apple's App Store or Google Play — we never receive, see, or store your payment card details, billing address, or other payment information. We use RevenueCat to record whether the purchase is active, so it can be restored on your other devices and re-verified at launch; RevenueCat receives a purchase identifier from the store, not your payment details. When a purchase completes, the App logs a corresponding analytics event (Section 3.1) that records only that a purchase happened.
The App also has an in-game currency, pearls, earned by playing. Pearls cannot be bought with real money, and the "Mystery Unlock" that spends them therefore involves no real-money transaction of any kind.
3.4 Leaderboard (Apple Game Center)
On iOS, the App's leaderboard is an Apple Game Center leaderboard. It is real, and it involves other real players.
- What is sent. When a run ends, if you are already signed in to Game Center on your device, the App submits your score for that run — a single integer — to Apple's Game Center leaderboard for this App. It sends nothing else.
- What is shown to you. When you open the leaderboard, the App asks Game Center for the top entries and for your own entry, and displays each one's Game Center display name (nickname), rank, and score. Those nicknames belong to other real players.
- What other people can see. Your Game Center nickname, rank, and score are visible to other players on the same leaderboard, exactly as they are in any other Game Center game.
- We never receive any of it. Game Center is operated by Apple. Scores and nicknames go to Apple, not to us. We have no server and no copy of the leaderboard.
- Turning it off. If you are not signed in to Game Center, the App never submits a score and never prompts you to sign in during a run. You can sign out or manage Game Center at any time in iOS Settings → Game Center. Apple's handling of Game Center data is governed by Apple's Privacy Policy, not this one.
On Android, no leaderboard service is connected in this version, and scores stay on your device.
3.5 Information we do not collect
The App has no account system of our own — we operate no server, and there is nothing to register for. The one sign-in the App can use is Apple's Game Center (Section 3.4), which is Apple's, not ours, and which the App never initiates on its own during play.
The App does not collect or request your name, email address, phone number, physical address, government ID, or contacts. It does not access your camera, microphone, precise location, photo library, or contacts, and it has no chat, messaging, or other feature that would let you or another player submit user-generated content. The only text another player can ever see from you is the Game Center nickname you chose with Apple.
4. How We Use Information
We use the information described in Section 3.1 only to:
- Diagnose and fix crashes and stability problems (Crashlytics data).
- Understand which parts of the game people reach, complete, or abandon, so we can improve the game (Analytics data).
- Serve and measure the rewarded ads that fund the App (AdMob data).
We do not use any of it to build advertising or marketing profiles of our own, to contact you, or to make automated decisions that produce legal or similarly significant effects.
5. Legal Bases for Processing (EEA/UK Users)
- Consent — for advertising and any ad-related identifiers, gathered through Google's User Messaging Platform (Section 7) and, on iOS, Apple's App Tracking Transparency prompt. You may withdraw consent at any time via Privacy Options on the App's start screen, or the OS-level controls in Section 7.
- Legitimate interests — for crash reporting and aggregate usage analytics, in our interest in keeping the App working and improving it, balanced against the limited, non-identifying nature of that data.
- Performance of a contract — for delivering an in-app purchase you chose to make.
6. Third-Party Services
The App uses the following third-party services, each of which processes information under its own privacy policy, independent of this one. We encourage you to review them:
| Service | Purpose | Privacy Policy |
|---|---|---|
| Firebase Crashlytics (Google) | Automatic crash reporting | firebase.google.com/support/privacy |
| Firebase Analytics / Google Analytics for Firebase (Google) | Gameplay and usage analytics | firebase.google.com/support/privacy |
| Google AdMob & Google Mobile Ads SDK (Google) | Rewarded video ads | policies.google.com/privacy and Google's AdMob data disclosure |
| Google User Messaging Platform ("UMP") | EEA/UK/Switzerland ad-consent flow | policies.google.com/privacy |
| Apple App Store & StoreKit (Apple) | Processing iOS in-app purchases | apple.com/legal/privacy |
| Apple Game Center (Apple) | Leaderboard: score submission, and displaying other players' nicknames and ranks (Section 3.4) | apple.com/legal/privacy |
| RevenueCat | Recording whether "Unlock Everything" is active, so it can be restored | revenuecat.com/privacy |
| Google Play Billing (Google) | Processing Android in-app purchases | policies.google.com/privacy |
We do not sell your personal information to any third party, and we do not share it with any third party for that third party's own independent marketing purposes, other than the ad-serving activity of AdMob described in Section 3.1 and Section 7, which you can influence via the consent and opt-out controls described there.
The App also includes a "More Games from Oorukai" menu option, which opens our website at oorukai.com in your device's browser. That site (and any other site or app you reach through it) is outside the App and is governed by its own privacy policy and terms, not this one.
7. Advertising and Your Consent Choices
If the App detects that you're located in the European Economic Area, the United Kingdom, or Switzerland, it runs Google's User Messaging Platform (UMP) consent flow before requesting any ads that would need your consent under those regions' rules, and it will not initialize the Google Mobile Ads SDK at all until that flow resolves. You can review or change your choice at any time from Privacy Options on the App's start screen (this option only appears where Google's UMP determines it's required).
Regardless of region, you can also limit ad personalization at the operating-system level:
- iOS: Settings → Privacy & Security → Tracking, and Settings → Privacy & Security → Apple Advertising.
- Android: Settings → Google → Ads, where you can reset or opt out of your device's advertising ID.
Your answer to the App Tracking Transparency prompt is what decides whether this App's ads are personalized: allow, and ad requests may use your advertising identifier; decline, and they are sent as non-personalized. Declining does not reduce the number of ads you see, and it never affects gameplay, your score, your pearls, or anything you have bought. Where the UMP flow above applies, both conditions must be satisfied before an ad is personalized.
Ads in this App are only ever shown when you choose to watch one to continue a run. There are no banner, interstitial, or unskippable ads.
8. Data Retention
We keep crash reports and analytics data only as long as the relevant Google service retains them under its own default retention settings, which we do not extend. Data stored on your device (Section 3.2) stays until you delete the App or clear its data. We hold no database of our own from which anything could be retained.
9. Your Rights and Choices
Depending on where you live, you may have rights to access, correct, delete, port, or restrict processing of your personal information, and to object to it or withdraw consent.
Because we operate no server and hold no account, we cannot look you up: we have no identifier that would let us find data relating to you. In practice your controls are:
- Withdraw ad consent — Privacy Options on the start screen (where shown), or the OS controls in Section 7.
- Delete everything stored on your device — uninstall the App.
- Leaderboard data — managed through Apple in iOS Settings → Game Center.
- Crash and analytics data — contact us at privacy@oorukai.com and we will pass a deletion request to Google for the relevant app-instance identifier where one can be determined.
You also have the right to lodge a complaint with your local data protection authority.
10. Children's Privacy
The App is not directed to children under 13 (or the equivalent minimum age in your jurisdiction), and we do not knowingly collect personal information from them. The App is not enrolled in Google Play's Designed for Families programme and does not set AdMob's child-directed treatment flag. If you believe a child has provided personal information through the App, contact us at privacy@oorukai.com.
11. Data Security
The App communicates with the third-party services in Section 6 over standard encrypted HTTPS connections. Because we operate no server of our own and store nothing about you, there is no account of yours for us to lose. No method of transmission or storage is completely secure, and we cannot guarantee absolute security.
12. International Data Transfers
The third-party services in Section 6 are operated by companies based in the United States and may process data in countries other than your own, including outside the EEA/UK. Those transfers are governed by each provider's own safeguards (such as the EU Standard Contractual Clauses), set out in their privacy policies.
13. Changes to This Policy
We may update this policy as the App changes — for example, if a future version adds a new third-party service or changes how advertising is personalized. We will revise the "Last updated" date at the top, publish the new version at oorukai.com/privacy, and, where a change requires it, ask for your consent before the change takes effect.
14. Contact Us
Questions, requests, or complaints about this policy or about how the App handles information: